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Celeste

A collection of 4 posts
When a Game Isn’t Fun
Celeste

When a Game Isn’t Fun

Last year, I replayed the game Life is Strange in order to reacquaint myself with the story to write about it for Level Story Magazine. I was not too excited going into the game, having disliked much of it on my first play-through. But playing it a second time was
Apr 30, 2020 5 min read
Harmony Between Story and Gameplay
Celeste

Harmony Between Story and Gameplay

LUDONARRATIVE DISSONANCE Ludonarrative dissonance is a lens through which to talk about video games that is thrown around a lot these days in the general discourse surrounding the medium. Since Level Story is a magazine all about story in video games, the subject was bound to be brought up at
Apr 30, 2020 8 min read
Madeline Vs. Herself
Celeste

Madeline Vs. Herself

Most conflict in stories can be broken down into a character versus blank scenario. There is character versus nature (Into the Wild), character versus character (Les Misérables), and character versus society (First Reformed, Catcher in the Rye, the Hunger Games). Celeste is an example of the character versus self conflict.
Apr 30, 2020 3 min read
Music in Celeste
Celeste

Music in Celeste

The music in Celeste is very good…but you probably didn’t need me to tell you that. Anyone who has played the game can attest to this statement. Composed by Lena Raine, the score beautifully supports the narrative and tells a story within the music. The game has a
Apr 30, 2020 3 min read
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